Dragnix.Net
http://www.dragnix.net/Msg_Board/phpBB/

World of the Dead
http://www.dragnix.net/Msg_Board/phpBB/viewtopic.php?f=5&t=1774
Page 2 of 2

Author:  Falconer [ Mon Jan 04, 2010 9:28 pm ]
Post subject:  Re: World of the Dead

Okay... I was looking for something more specific. How about the MP5-SD3? Integrated suppressor to avoid undead attention, collapsible stock, and uses the same 9mm ammo as Drakes' Glock 34 and Ire's Luger. Additionally, this weapon is used widely by law enforcement and the military, so it would have been easy to find.

Ok, I will start the sim tomorrow morning.

Author:  Forgotten Dragon's Ire [ Mon Jan 04, 2010 9:32 pm ]
Post subject:  Re: World of the Dead

Sweet Lets kill us some undead :)

Author:  Falconer [ Mon Jan 04, 2010 10:02 pm ]
Post subject:  Re: World of the Dead

Ok, a few general notes:

1: The dead can hear and see as well as we can- do not fire off any unsilenced rounds unless you absolutely have too. Do not light cigars/cigarettes. Speak softly, in whispers, or not at all.

2: Torso wounds are useless. To kill/stop a zombie, you must penetrate the skull or cut off the head. If you opt for decapitation, keep in mind the head will continue to bite at you, so watch your step.

3: Zombies move slowly- when in doubt, run.

4: This is the zombie type we will encounter for the most part. However, we may find some other types later on.

Author:  Forgotten Dragon's Ire [ Mon Jan 04, 2010 10:17 pm ]
Post subject:  Re: World of the Dead

As to rule 1 that is precisely the reason i opted for a Su-yari and katana
and the fact that i like the weapons but that is beside the point

Author:  Drakel [ Tue Jan 05, 2010 9:55 pm ]
Post subject:  Re: World of the Dead

Hey falconer can I just add a few more weapons on my char real fast? ( seeing he was rich he would have more and I will not give him a lot of ammo though and if I have too much I will take out the carbine.)

Name: (unknown) likes to be called Drakel

Pre- occupation: Is considered to be the best melee combatant in the world after training His whole life with only the best of fighters. He was richer than most would consider but no one knows him.

POST- occupation: his own home was a sanctuary to most of the survivors yet he and a few friends were able to stop an army of zombies before they hit the other survivors. Sadly he was the only one out of all his old friends to survive and he swore to undo what has been done.

Appearance: Black T shirt under a light weight combat armor, Pants, one long bladed holder on the back, a black leather belt that is fitted to hold ammo for all his weapons.


Weapons: a nice handmade long sword (kind of like Azrivel’s),2 glock 20 10mm pistols, 2 CZ 9mm Model 75 fully automatic pistols, and M4 Carbine. At most fore half clips per pistol only three half clips for the carbine.

Author:  Falconer [ Wed Jan 06, 2010 11:16 am ]
Post subject:  Re: World of the Dead

...Why do you need four pistols? You've only got the two hands, and if you dual wield your accuracy drops.

Author:  Drakel [ Wed Jan 06, 2010 12:00 pm ]
Post subject:  Re: World of the Dead

ok I understand

kinda thought it would be cool.

Author:  Falconer [ Wed Jan 06, 2010 5:10 pm ]
Post subject:  Re: World of the Dead

Oh, it's cool, kinda like Agent Zero from X-Men Origins, but not practical.

Author:  Corva [ Mon Jan 11, 2010 5:52 am ]
Post subject:  Re: World of the Dead

So, when are we starting? :lol:

Author:  Falconer [ Thu Jan 21, 2010 1:30 pm ]
Post subject:  Re: World of the Dead

I'm seriously considering terminating this RP, it's really not going how I planned.

Author:  Corva [ Fri Jan 22, 2010 3:34 pm ]
Post subject:  Re: World of the Dead

Eh? It's barely started, and everyone (well, aside from Drakes...) followed the instruction to have their character recalled to base.

Author:  Drakel [ Fri Jan 22, 2010 3:46 pm ]
Post subject:  Re: World of the Dead

I will edit my post. srry kind of got a bit confused for a sec on it.

Author:  Falconer [ Fri Jan 22, 2010 11:46 pm ]
Post subject:  Re: World of the Dead

I head back to school on Monday... need to start limiting my online activities. I originally envisioned this RP as a couple of normal people banding together in the depths of a zombie apocalypse. And unfortunately, I'm not a good enough gamemaster to make these characters work with that.

Author:  alondor [ Sat Jan 23, 2010 12:40 am ]
Post subject:  Re: World of the Dead

Falconer do you have something for after the group leaves? because if you do i can easily make the people work together and it would not be that hard.

Author:  Falconer [ Sun Jan 24, 2010 6:09 pm ]
Post subject:  Re: World of the Dead

Other than the first post in this thread... no, no plans. I was going to play it by ear.

Author:  alondor [ Sun Jan 24, 2010 6:28 pm ]
Post subject:  Re: World of the Dead

that isfun so do you want me to get us movig or are wa stuck in an unmiving void

Author:  Drakel [ Sun Jan 24, 2010 8:44 pm ]
Post subject:  Re: World of the Dead

Falconer, if you need help planning the RP I could help if you want??

Actually I Got many plans that could work and you could chose some that may help you plan out the RP.

I will send you some by the PMs.

Author:  Falconer [ Mon Jan 25, 2010 8:36 am ]
Post subject:  Re: World of the Dead

@Drakes: No, but thanks for offering. I'm going with dragonmaster on this one, he's done some good RPs before.

@dragonmaster: you can go ahead and take over, I think my vague idea was to have some kind of briefing then set out.

Author:  alondor [ Mon Jan 25, 2010 12:24 pm ]
Post subject:  Re: World of the Dead

thank you falconer i need everyone to post there characters getting to the out post. After i know everyone is there i will get us moving

Author:  Drakel [ Tue Jan 26, 2010 2:51 pm ]
Post subject:  Re: World of the Dead

:(

I Understand but Idea giving is alot more difrent then RPing (like we all didn't know that already) so I guess I will show DM them instead.;) (when I get the chance because I got testing this week so I might not be here for a while. I will try to get on as much as possible though)

Page 2 of 2 All times are UTC - 5 hours [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/